Affiliation:
1. University of Petroleum and Energy Studies, India
2. Graphic Era University, India
Abstract
The humans made graphical world which can be accessed and carved for multiple usage and opportunities, with endless possibilities and no limit. One such in this article is farm- ing and agriculture in the virtual world. How can it be commercialized and made scalable. Minecraft metaverse based game has generated a revenue over $161 million in 2022. Users love reality in graphics, rockstar has made open world and to add more reality they have created different looking people, proper California streets, a proper beaches, real race cars in, etc. GTA (Grand Theft Auto).If we can create a world where the characters have access to shops and services, where the avatars can enjoy in the virtual reality and can buy get access to products and services. In this article we can cultivate our own raw materials and trade them via cryptocurrency. The only thing the players have to maintain is a valid crypto wallet. This platform can be sold to other metaverse based games and generate revenue. The main idea behind buying raw product is to add another layer of reality to it. Proper and different crops can be designed .Some avatars can choose to cultivate and breed cattle in the virtual world and generate revenue in form of crypto currencies and sell them to other avatars. This article provide a comprehensive a comprehensive overview of farming in metaverse with all its challenges opportunities and future aspects. The information contained within this article is intended to aid researchers and other practitioners in the field of AI to refine their approach and to the enhancement in this field. By exploring the various aspects in farming in metaverse will help both experts and non experts to develop various techniques to optimize researches and development.