Affiliation:
1. University of Saskatchewan, Canada
Abstract
Use of video by teachers can make learning more engaging or content easier to understand. Video shown in classrooms can be created by others and adapted by or created by the teacher. Traditionally, video created by teachers can be produced with inexpensive digital cameras and basic editing software. With a renewed commercial interest in Three-Dimensional (3D) video and with video equipment costs declining, the option now exists to have 3D video in classrooms. What is not known is the process to allow for teacher-created video that can take advantage of the 3D format. This case details how an undergraduate teacher candidate created a 3D video using existing production equipment and freely available software. The chapter examines the planning details, course design, and outcomes related to 3D video production. Suggestions to educators for integrating 3D into their schools are also included.
Reference39 articles.
1. Bonk, C., & Dennen, V. (2005). Massive multiplayer online gaming: a research framework for military training and education. Madison, WI: Advanced Distributed Learning. Best-3DTvs. (2011). Website. Retrieved from http://www.best-3dtvs.com/guides/3d-glasses-active-vs passive/
2. A case for learning-centered curricula.;L.Candela;The Journal of Nursing Education,2006
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献