Emerging Technologies

Author:

Ukwuani Ndubuisi1,Bashir Engie1

Affiliation:

1. School of Science and Technology, Middlesex University Dubai, Dubai, United Arab Emirates

Abstract

The paper revises a collection of novel interactive technologies, known as post-WIMP. These technologies have been enormously cited in HCI research and recently adopted by enterprises to develop original applications in specific domain areas. The theoretical review of each technology includes a summary on what the technology is, how it works, how the user interacts with it, and in which domain areas it is being used. This paper also provides a critical comparison of these technologies using renowned models and usability criteria. However, this paper does not give a full description of the featured technologies rather it focuses more on their areas of application. Likewise, not all the upcoming technologies are discussed in this paper but most of the featured technologies fall within the “Trough of Disillusionment” and “Peak of Inflated Expectation” of the Gartner's 2015 hype cycle.

Publisher

IGI Global

Subject

Information Systems and Management,Management Science and Operations Research,Strategy and Management,Information Systems,Management Information Systems

Reference33 articles.

1. Arthur, C. (2010). Augmented reality: It's like real life, but better. The Guardian, 10.

2. The design and evolution of fiducials for the reactivision system.;R.Bencina;Proceedings of the 3rd International Conference on Generative Systems in the Electronic Arts,2005

3. PTBL

4. Dredge, S. (2015). Mysterious startup magic leap shows off augmented reality action game. Retrieved March 20, 2015, from https://www.theguardian.com/technology/2015/mar/20/magic-leap-augmented-reality-action-game

5. EDUCAUSE. (2003). 7 things you should know about wearable technollogy. Retrieved from https://library.educause.edu/resources/2013/11/7-things-you-should-know-about-wearable-technology

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Exploring Augmented Reality Applications for Sustainable Retailing;International Series in Advanced Management Studies;2022

2. The Augmented Retail Store for Augmented Customer Experiences;Impact of Digital Transformation on the Development of New Business Models and Consumer Experience;2022

3. Applying Augmented Reality in the Italian Food and Dining Industry: Cultural Heritage Perspectives;Augmented Reality in Tourism, Museums and Heritage;2021

4. Augmented reality in retailing: a review of features, applications and value;International Journal of Retail & Distribution Management;2019-11-11

5. Diffusion of 3D Printing Technology;International Journal of Knowledge-Based Organizations;2019-07

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3