Blueprint for a Mashup

Author:

Peachey Anna1,Livingstone Daniel2,Walshe Sarah3

Affiliation:

1. Eygus Ltd, UK

2. University of the West of Scotland, UK

3. Open University, UK

Abstract

In 2005 the Centre for Professional Learning and Development at the Open University (OU) established a pioneering collaboration with Reuters (which in 2008 became Thomson Reuters), working together on The Management Challenge Online (TMCO), a 10-week cohort-based course for First Line Managers. The course is currently delivered in the open source Moodle environment using Flash learning modules, to a model that encourages and supports collaborative participation and deep learning for delegates. This chapter will begin with an introduction to TMCO, providing some context and background to its development, structure and delegate groups. This has been described in detail elsewhere, see Peachey & Walshe (2008), where it was identified that “a Second Life activity programme element for TMCO would offer additional engagement potential for a significant number of participants.” The chapter will describe the virtual world Second Life and the course management integration system Sloodle before exploring the motivation and structure for integrating these new tools into the next evolution of TMCO. The chapter will propose an adaptation of an evaluation framework originally proposed by de Freitas & Oliver (2006), creating a tool for evaluating the introduction of virtual world technology into a work based training curriculum, and will outline the proposed Second Life/Moodle/Sloodle activity for TMCO in some detail.

Publisher

IGI Global

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4. Ball, S., & Pearce, R. (2008). Learning Scenarios and Workspaces with Virtual Worlds: Inclusion Benefits and Barriers of ‘Once-Removed’ Participation. In Proceedings of Researching Learning in Virtual Environments, ReLIVE09, (pp. 17-26), Milton Keynes, UK. Retrieved June 06, 2009 from www.open.ac.uk/relive08

5. Bennett, B., & Peachey, A. (2007). Mashing the MUVE: A Mashup Model for Collaborative Learning in Multi-User Virtual Environments. Paper presented at International Computer Aided Learning 2007, Austria: International Association of Online Engineering

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