Research on Decision-Making Based on the Three-Party Evolutionary Game of Tourists, Scenic Spots, and Government

Author:

Ye Xincai1,Miao Lin2ORCID

Affiliation:

1. Huaqiao University, China

2. Liming Vocational University, China

Abstract

The continuous upsurge of tourism consumption activities has promoted economic development, but at the same time, it has also produced numerous problems, such as low-quality service and high admission prices at scenic spots, which are not conducive to the sustainable development of tourism. In this paper, in view of the phenomenon of low-quality service of scenic spots, a three-party evolutionary game model of scenic spots, tourists, and government is constructed under the participation of tourists and the reward-subsidy mechanism and punishment mechanism, and a simulation analysis is performed using the NetLogo platform. The results show that, under the reward-subsidy and punishment mechanisms, the service strategy selection of scenic spots will eventually evolve to provide high-quality services, tourists will eventually choose the no-complaint strategy, and the government will eventually evolve to provide active supervision.

Publisher

IGI Global

Subject

Strategy and Management,Computer Science Applications,Human-Computer Interaction

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