Game Changers

Author:

West Christopher Adam1ORCID,Nix J. Vincent2ORCID,Hinerman Krystal M2

Affiliation:

1. Lubbock Independent School District, United States

2. Lamar University, United States

Abstract

This chapter examines the literature and business opportunities surrounding K-12 eSports, competitive events where athletes play video games against each other. Topics include an overview of existing scholastic eSports offerings and organizations that facilitate competition, the effects on student athletes' physical and mental health, the growth of eSports venues, and the identification of research gaps and business opportunities related to increasing eSports access for younger student athletes and their communities.

Publisher

IGI Global

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3. Area-based Initiatives—And Their Work in Bonding, Bridging and Linking Social Capital

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5. Diversity and Inclusion in Esports Programs in Higher Education

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