That Was Then, This Is Now

Author:

Harvey Miles M.1,Marlatt Rick2ORCID

Affiliation:

1. University of New Mexico, USA

2. New Mexico State University, USA

Abstract

This chapter focuses on the history and evolution of texts in the 21st century classroom. Authors explore the similarities and differences between print and digital texts before reviewing the latest trends and innovative literary spaces students use to make meaning and mediate academic understanding in a digitized world. At a time when literary platforms are shifting in education, it is important to recognize the juxtapositions between texts and textual operations. This chapter reviews the habits and attitudes of students towards print and media-based literacies, as well as tips and ideas on how to meet the needs of digital learners across various contexts including issues of access. Authors present a list of new literacies and practical examples for classroom implementation across K-12 settings that highlight recent learning strategies embodying a modernized approach to teaching students how to read and write. Authors conclude more research must be conducted with new literacies in the classroom to better understand the needs of digitally driven students in the United States.

Publisher

IGI Global

Reference77 articles.

1. Anderson, M., & Jiang, J. (2018). Teens, social media, & technology 2018. Pew Research Center. Retrieved from https://www.pewinternet.org/2018/05/31/teens-social-media-technology-2018/

2. Baron, D. (1999). From pencils to pixels: The stages of literacy technology. Passions, pedagogies, and 21st century technologies, 15-33.

3. More than social media: Using Twitter with preservice teachers as a means of reflection and engagement in communities of practice;S. L.Benko;Contemporary Issues in Technology & Teacher Education,2016

4. Some students still read books in the 21st century: A study of user preferences for print and electronic libraries.;A.Bodomo;The Reading Matrix,2003

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Development of Web-Based E-Library with Open Source System for Elementary School;2022 8th International Conference on Education and Technology (ICET);2022-10-15

2. Minecraft and Elementary Literacy Learning;Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning;2022

3. Framing Policies and Procedures to Include Digital Literacies for Online Learning During and Beyond Crises;Journal of Adolescent & Adult Literacy;2021-08-25

4. Integrating Video Games and Scholastic Esports Into Preservice Teacher Experiences;Advances in Game-Based Learning;2021

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3