Creating and Advancing Storylines for Learning With Visuals

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Abstract

A common vehicle used for teaching and learning involves storytelling in a number of forms: story problems, riddles, challenges, historical incidents, biographical incidents, anecdotes, cases, scenarios, and others. Stories are told in e-books, videos, serious learning games, immersive virtual worlds, and other contexts. Visuals are important to advance storylines in terms of defining narrative structures and trajectories, characters, locales, and dramatic moments; they are important for the design of looks and feels. This chapter explores effective storytelling strategies, the critical storytelling elements, and effective learning designs for co-written, elicited, and co-performed stories.

Publisher

IGI Global

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