Affiliation:
1. University of Missouri, St. Louis, USA
2. Ferguson-Florissant R-II School District, USA
Abstract
This chapter focuses on the design components and layout of digitally engaging high school students in high level thinking activities during virtual synchronous science sessions. By integrating digital tools and applying case-based lessons that target "engaging in argument from evidence,” learning experiences that engage all students in an online setting are described. Two virtual experiences from a high school anatomy class related to making a diagnosis and justifying it using evidence are presented in this chapter. In the bell ringer and summative case study diagnosis activities, Zoom breakout room, Google Slides, and Google Docs are used. From a biomedical science course, two other learning experiences are described which utilize career-oriented role play and cases studies to have students collaborate and authentically apply their content knowledge. In the contact tracing and genetic counseling activities, Padlet and FlipGrid are used respectively. The related pedagogical reasoning, successes, and challenges follow the explanations of the four experiences.
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