Affiliation:
1. Hellenic Mediterranean University, Greece
2. University of Crete, Greece
Abstract
The chapter is an attempt to structure the lesson in a holistic way with the use and application of educational robotics. Emphasis is given on developing students' creativity, which is one of the dominant challenges of modern educational system, as it can be achieved through an educational environment focused on it. The use of STEAM method can help students develop creativity and at the same time develop skills such as programming and using new technologies (ICT). In fact, robotic constructions can help students understand basic principles of science such as mechanics and mathematics while solving problems related to their daily lives. During the project, students work in groups and highlight their skills in areas such as the creation of a mock up, the construction and presentation of robots, etc. This process gives the course a manifold holistic approach, as the knowledge the student acquires from different domains is used towards one direction, instead of the classical approach according to which only one subject is analyzed.
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