Affiliation:
1. The Hong Kong Polytechnic University, Hong Kong
Abstract
As mobile phones become more and more common, the term mobile learning has received a lot of attention in recent years. Although teachers at educational institutions and managers in companies are aware of this new learning mode, many are uncertain if such adoption of technology is suitable for them. They are also puzzled by the various forms of e-learning, including Learning Management System (LMS), Massive Open Online Courses (MOOC), Augmented Reality (AR) and Student Response Systems (SRS). This aim of this chapter is to provide educators and managers with an overview of the different forms of e-learning. It begins by reviewing LMS and MOOC, and then it focuses on SRS and AR. The following three types of SRSs are discussed – Clicker-based, Mobile phone-based and Game-based. Exemplars are described to show the benefits of mobile learning when it is properly designed and well-implemented by the educators in an urban environment. The chapter concludes by stating the implications of mobile learning technologies for working professionals.
Reference42 articles.
1. Experiential Learning in Second Life: A Simulation in Retail Management.;C.Ashley;Atlantic Marketing Journal,2014
2. Bentz, M. (2014). New Trends in Instructional Design and E-Learning. Paper presented at the Conference: The Future of Education.
3. Cellular Phone Use In Class: Implications For Teaching And Learning A Pilot Study.;S. M.Burns;College Student Journal,2010
4. An Audience Response System Strategy to Improve Student Motivation, Attention, and Feedback
5. Clickers in the Large Classroom: Current Research and Best-Practice Tips