Affiliation:
1. University of South Wales, UK & Alexandria University, Egypt & National Guard Health Affairs, Saudi Arabia
Abstract
This chapter provides a detailed study of the current literature surrounding instructional animation. After discussing definitions and classifications of these technologies, the chapter reviews how they can be differentiated from games. The chapter covers subtypes of instructional animation, including experiential, symbolic, and forms considered animation but lacking criteria of effective animation. The three types differ in some points. Important criteria must be considered before, during, and after designation when designing educationally effective software of these animations. If simulations are prepared according to evidence-based guidelines mentioned in the chapter, many benefits will be developed, including pedagogical, motivational, and daily life profits. However, disadvantages exist. Criticisms in literature will be mentioned on an evidence-based level.
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Bedside Teaching and Its Alternatives in the COVID-19 Pandemic;Journal of Pediatrics Review;2023-04-01
2. AR in Education;Gamification Strategies for Retention, Motivation, and Engagement in Higher Education;2020