Game Theory for Cooperation in Multi-Access Edge Computing

Author:

Moura Jose1,Marinheiro Rui Neto1,Silva Joao Carlos1

Affiliation:

1. Instituto Universitário de Lisboa, Portugal

Abstract

Cooperative strategies amongst network players can improve network performance and spectrum utilization in future networking environments. Game Theory is very suitable for these emerging scenarios, since it models high-complex interactions among distributed decision makers. It also finds the more convenient management policies for the diverse players (e.g., content providers, cloud providers, edge providers, brokers, network providers, or users). These management policies optimize the performance of the overall network infrastructure with a fair utilization of their resources. This chapter discusses relevant theoretical models that enable cooperation amongst the players in distinct ways through, namely, pricing or reputation. In addition, the authors highlight open problems, such as the lack of proper models for dynamic and incomplete information scenarios. These upcoming scenarios are associated to computing and storage at the network edge, as well as, the deployment of large-scale IoT systems. The chapter finalizes by discussing a business model for future networks.

Publisher

IGI Global

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Optimization Techniques in Cooperative and Distributed MAC Protocols;International Journal of Intelligent Information Technologies;2024-01-07

2. An Indoor Smart Parking Algorithm Based on Fingerprinting;Future Internet;2022-06-14

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