Building Sensorium

Author:

Anstey Josephine1,Roussel Roy1

Affiliation:

1. University at Buffalo, Buffalo, USA

Abstract

Gilles Deleuze assumes that the source of creativity/the new (as opposed to just the development of what already is implicit in existing things) lies outside conscious thinking. Deleuze argues that film mimics our automatic processing of visual input and therefore is able to intervene in this processing in ways that conscious thought cannot, at the level of the most basic sensory experience. Since computers can and already offer input to multiple senses, can they do similar work? The authors discuss Deleuze's approach to finding the difference between development and creativity via the analysis of film technology and ask whether anyone is using computers the way Deleuze conceives of those film-makers who are philosophic using film? The focus of this article is on creativity in the domain of art making.

Publisher

IGI Global

Reference29 articles.

1. Anstey, J., Bay-Cheng, S., Pape, D., & Shapiro, S.C. (2007). Human Trials: An Experiment in Intermedia Performance, ACM Computers in Entertainment Magazine 5(3).

2. Improvising Consciousness.;J.Anstey;Proceedings of the 9th ACM Conference on Creativity & Cognition,2013

3. The Thing Growing: autonomous characters in virtual reality interactive fiction

4. Anstey, J., Pape, D., Shapiro, S. C., & Rao, V. (2003). Virtual Drama with Intelligent Agents. In Proceedings of the Ninth International Conference on Virtual Systems and Multimedia (VSMM 2003), Hybrid Reality: Art, Technology and the Human Factor (pp. 521-528). Montreal, Canada: VSMM and 3Dmt Center.

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