Virtual Reality in Architecture, in Engineering and Beyond

Author:

Sala Nicoletta1

Affiliation:

1. Università della Svizzera Italiana, Switzerland

Abstract

Virtual Reality (VR) is a technology which has various application fields (from video games to psychiatry). It is indispensable in critical simulation, for instance in military training, in surgical operation simulation, in creation of environments which could set off phobias (in psychiatry), or in realization of virtual prototypes, for instance in industrial design. The aim of this chapter is to present how the VR also finds excellent application fields in architecture and in engineering. For instance, in the teaching of the basic concepts, in techniques of graphic rebuilding for the building restoration, in realization of virtual visits inside buildings, and in urban generative processes simulated by computer. Another use of the virtual reality is in the introduction of a new kind of architecture: Virtual Architecture, strongly connected to the Information and Communication Technology (ITC), to the Internet, and in the virtual prototyping in engineering.

Publisher

IGI Global

Reference30 articles.

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