Impact of Games on the Performance and Engagement of Employees of the IT Industry

Author:

Wadhwa Shalini1,Balakrishnan Ramanan1

Affiliation:

1. Department of Technology Management, SVKM's NMIMS Mukesh Patel School of Technology Management and Engineering, India

Abstract

The present study analyzes the impact of video games on productivity at a workplace. A lot of organizations have introduced games during break times of employees. Indoor video game parlors have been created at company sites. Games are said to relieve stress and enthuse fun at the workplace resulting in a happy environment. The authors were interested in understanding employees' feelings after playing these games and their views about these games. They have targeted employees of multinational IT companies asking them in detail about these gaming sessions and their opinions about them. Findings from the data indicate that employees feel more competent and enthusiastic towards their work after playing these online games. These results will definitely help the organizations in developing a strategy for incorporating these games during break-time of employees and leveraging the benefits of games to enhance employee performance and engagement at work.

Publisher

IGI Global

Subject

Developmental and Educational Psychology,Education

Reference40 articles.

1. Anastasia, M., & Chaplin, J. (2005). The effect of playing online games on productivity levels. https://web.cs.wpi.edu/~claypool/iqp/games-prod/final.pdf

2. The Oxford Handbook of Cyberpsychology

3. Effects of exercise breaks on performance, muscular load, and perceived discomfort in data entry and cognitive tasks

4. Boitnott, J. (2021, June 14). Why playing video games is good for your business and your employees.https://www.entrepreneur.com/leadership/why-playing-video-games-is-good-for-your-business-and-your/373235

5. Brower, T. (2019, March 3). Boost Productivity 20%: The Surprising Power of Play. Forbes.

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