Affiliation:
1. Computer Science Department, Columbia University
2. Institute for Quantum Computing and School of Computer Science, University of Waterloo
Abstract
This paper is concerned with complexity theoretic aspects of a general formulation of quantum game theory that models strategic interactions among rational agents that process and exchange quantum information. In particular, we prove that the computational problem of finding an approximate Nash equilibrium in a broad class of quantum games is, like the analogous problem for classical games, included in (and therefore complete for) the complexity class PPAD. Our main technical contribution, which facilitates this inclusion, is an extension of prior methods in computational game theory to strategy spaces that are characterized by semidefinite programs.
Publisher
Verein zur Forderung des Open Access Publizierens in den Quantenwissenschaften
Subject
Physics and Astronomy (miscellaneous),Atomic and Molecular Physics, and Optics
Cited by
7 articles.
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