DeltaDou: Expert-level Doudizhu AI through Self-play

Author:

Jiang Qiqi1,Li Kuangzheng1,Du Boyao1,Chen Hao1,Fang Hai1

Affiliation:

1. SweetCode Inc, Beijing

Abstract

Artificial Intelligence has seen several breakthroughs in two-player perfect information game.  Nevertheless, Doudizhu, a three-player imperfect information game, is still quite challenging.  In this paper, we present a Doudizhu AI by applying deep reinforcement learning from games of self-play.  The algorithm combines an asymmetric MCTS on nodes of information set of each player, a policy-value network that approximates the policy and value on each decision node, and inference on unobserved hands of other players by given policy.  Our results show that self-play can significantly improve the performance of our agent in this multi-agent imperfect information game.  Even starting with a weak AI, our agent can achieve human expert level after days of self-play and training.

Publisher

International Joint Conferences on Artificial Intelligence Organization

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