Impact of Spatial Reference Frames on Human Performance in Virtual Reality User Interfaces
Author:
Publisher
Academy Publisher
Subject
Electrical and Electronic Engineering,Artificial Intelligence,Media Technology
Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Embodiment in Virtual Reality and Augmented Reality Games: An Investigation on User Interface Haptic Controllers;Journal of Soft Computing and Artificial Intelligence;2024-01-06
2. The effects of egocentric and allocentric representations on presence and perceived realism: Tested in stereoscopic 3D games;Interacting with Computers;2012-07
3. Effects of Menu Orientation on Pointing Behavior in Virtual Environments;Virtual and Mixed Reality - New Trends;2011
4. Interaction and presentation techniques for shake menus in tangible augmented reality;2009 8th IEEE International Symposium on Mixed and Augmented Reality;2009-10
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