Abstract
Abstract
The paper describes two computer games which we developed to teach abstract physics concepts: A Slower Speed of Light, designed to teach Special Relativity, and Kirchhoff’s Revenge, designed to teach circuit laws. We report on experiences and research results using these games in physics lessons at college and high school level, user feedback, as well as information informally gathered from “Let’s Play” videos on YouTube. Finally, we describe plans for future developments.
Subject
General Physics and Astronomy