Abstract
Abstract
Objective To create an immersive experience experimental teaching environment through the technical means of simulation experiment, focusing on solving the problem of the conversion from flat to three-dimensional, from static to dynamic visual effects in the teaching of publishing and packaging courses, and to achieve rapid verification of three-dimensional presentation and display of packaging design. Methods First, aiming at the objective problems in publishing and packaging teaching practice, use 3DMax three-dimensional modeling software to classify the common structural forms in packaging and [make] three-dimensional models, and then use Unity3D simulation technology for all three-dimensional models to set parameters and build packaging Design a visual three-dimensional presentation and experience system. Results Assist students to use virtual simulation technology to realize the three-dimensional presentation of packaging design after the completion of the graphic creativity, and at the same time to quickly and low-cost test the feasibility of the packaging design plan in the process of display and experience. Conclusion This teaching method can allow students to quickly form a three-dimensional and dynamic spatial thinking mode, improve the expression efficiency of students’ creative thinking, and allow students to discover, analyze and solve problems intuitively.
Subject
General Physics and Astronomy
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