Author:
Widarwati Dewi,Utaminingsih Sri,Murtono
Abstract
Abstract
The purpose of this research is to develop steam-based science learning modelus to improve the soft skill of grade IV elementary school students. This research uses research and development (R&D) methods. The resulting product is a STEAM-based science learning module. This research was carried out in grade IV elementary school in Jekulo Kaupaten Kudus sub-district which was established by cluster rundom sampling technique. Technical analysis of the data used in this study includes quantitative descriptive data analysis related to the validity and readability of modules, as well as to find out the effectiveness of learning modules used for normalized gain tests as well as t tests. The result of testing tcount = 5,721 trought the degrees of significant 5,721 > 2,042 or tcount > ttable and 0,000 < 0.005 or significance value < 0.05. The results of this study show that (1) the validation results performed on steam-based science learning modules have been valid to be tested in learning, (2) STEAM-based science learning modules are proven to improve the soft skills of grade IV elementary school students. From the description, it can be concluded that the development of steam-based learning models effectively improves the soft skills of grade IV elementary school students.
Subject
General Physics and Astronomy
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