Author:
Kevin Andrews S,Lakshmi Narayanan K,Balasubadra K,Josephine M S
Abstract
Abstract
Sports research and betting have been powered by quick exposure to the Internet and machine learning popularity. Football is considered the most popular game in 200 countries and contrasts to other sports. It is considered much more diverse and complicated, making soccer an enticing area to do research. A variety of methodologies and methods are used for the production of prediction systems. We expect the outcome of a match between the Premier League and a home side. The projections are based on numerous significant evidences from the Premier League’s previous seasons. These essential characteristics would possibly decide the result of a match. We use three different algorithms to predict the machine learning techniques and then choose from those three the best algorithm for predicting the label.
Subject
General Physics and Astronomy
Cited by
3 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献