Abstract
Abstract
This article deals with issues of development and consistency of industrial digital 3D-models of ships. Such models will incorporate a volumetric digital representation of the ship, hull structures, equipment, pipelines and pipe fittings, electrical equipment, propulsion devices, hull fittings that are described as a symbiosis of geometric models and numeric or alphanumeric attributes. The article describes an analysis of typical discrepancies (collisions), which would occur in a 3D model while designing a small-tonnage ship. The article provides some recommendations for the procedure of developing the 3D model of a small-tonnage steel ship. Those recommendations will considerably enhance the quality and speed of the development by avoiding a large number of typical collisions in the 3D model, while working in parallel. The proposed recommendations and rules have been worked out based on years of experience of developing 3D models of ships in high-level CAD. The worked-out-by-the-authors rules of priorities and sequence of developing a digital 3D model of the ship allow optimization of man-hours and ensure consistency of work being performed by different disciplines within the entity-the developer of the model.
Subject
General Physics and Astronomy
Reference4 articles.
1. Ship work breakdown structures through different ship lifecycle stages;Malay,2015
2. Product life-cycle management in ship design: From concept to decommission in a virtual environmen;Sthéfano,2015
3. Applying Neural Networks In Quality Function Deployment Process For Conceptual Design;Chou,2004
4. A survey of virtual prototyping techniques for mechanical product development;Zorriassatine;Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture,2003