Author:
Suliyanah ,Deta U A,Kurniawan F K,Lestari N A,Yantidewi M,Jauhariyah M N R,Prahani B K
Abstract
Abstract
The rapid technological advances in the 21st century have a great influence on the education sector, especially in the use of learning media that utilizes technology. One way to improve student learning outcomes is through appropriate and exciting learning media using educational physics games. This research aims to observe the effectiveness of using educational physics games in enhancing student learning outcomes. The method of this research is by reviewing the literature and journals as many as twenty journals that can be accounted for and related to physics games and improve learning outcomes. The research is analyzed by qualitative descriptive analysis through the literature study. The results indicate that there are some of the educational physics games using are categorized as not good in improving student learning outcomes. In learning media based on educational physics games, especially “board games and cards” has a high level of effectiveness based on increasing student learning outcomes. During the Covid-19 pandemic, the learning media has an important role, so that the games can be developed into Android-based game models, and students can access it to learn.
Subject
General Physics and Astronomy
Cited by
18 articles.
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