Author:
Wallwork M,Tedjosaputro M A,Xu Weishun
Abstract
Abstract
This paper focuses on a collaboration between three researchers from two universities in Zhejiang province to explore the pedagogical value of hands-on experiential learning using non-standard materials (in this case, bamboo). The second aim of the project was to explore how Augmented Reality (AR) might be used to improve the efficiency of the learning process for the participants. As a building project, the outcome was largely successful- the undergraduate (UG) student participants were able to construct a 4-metre-tall bamboo structure in the summer of 2020, using active bending, from a 3D computer model, within the timeframe. They were given complete autonomy as part of the project which resulted in problems but also arguably improved the learner autonomy and problem-solving abilities of the respondents over the timeframe. Concerning the use of AR in such projects, this researched identified the value for this purpose but also some very major obstacles, including cost and complexity.
Reference10 articles.
1. Protocol of Error: The design and construction of a bending-active gridshell from natural bamboo;Crolla,2016
2. Learner autonomy: What and why?;Little;LANGUAGE TEACHER-KYOTO- JALT-,1998
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献