1. Argenti, P.A. (2006), “How technology has influenced the field of corporate communication”, July 1, available at: http://journals.sagepub.com/doi/abs/10.1177/1050651906287260 (accessed January 12, 2018).
2. Collective response of human populations to large-scale emergencies;PloS One,2011
3. Bunchball (2017), “What is gamification?”, available at: www.bunchball.com/ (accessed November 8, 2018).
4. Caribbean Council (2014), Health Tourism Room for significant growth, available at: www.caribbean-council.org/health-tourism-room-for-significant-growth/ (accessed January 12, 2018).
5. CEDA (2008), “Health & Wellness Tourism: 10 Strategies for Success within the Caribbean Single Market and Economy”, Caribbean Export Development Agency, St. Michael, Barbados, available at: www.onecaribbean.org/content/files/10StrategySeriesHWFINALCbbnExport.pdf (accessed August 20, 2018).