What is in a game? The impact of advergame design and reward elements on gamers' brand patronage

Author:

Sarkar Juhi GahlotORCID,Sarkar AbhigyanORCID,Sreejesh S.ORCID

Abstract

PurposeThis research investigates how advergame design elements (fantasy vs realistic advergame experiences) may impact players' brand patronage (BP), under the influence of mediators (hot and cold brand relationship quality [BRQ]) and moderators (advergame reward system and brand personality).Design/methodology/approachThis research comprises of a survey (study 1) and a lab experiment (study 2).FindingsStudy 1 shows that fantasy (reality) based advergame experience leads to brand patronage through strong mediation of hot (cold) BRQ and weak mediation of cold (hot) BRQ. Introducing a utilitarian (hedonic) advergame reward system positively moderates the effect of fantasy (reality) based advergame experience on cold (hot) BRQ. Study 2 shows that an advergame that elicits fantasy (realistic) experience and offers hedonic (utilitarian) rewards for a brand having affective (vs cognitive) brand personality strongly impacts hot (cold) BRQ.Originality/valueThis research is an effort to understand how gamification as leisure information systems may be used to create gamers' advergame experiences that elicit BP by strategically designing advergame reward systems specific to brand personality types.

Publisher

Emerald

Subject

General Medicine

Reference83 articles.

1. Dimensions of brand personality;Journal of Marketing Research,1997

2. Consumer evaluations of brand extensions;Journal of Marketing,1990

3. Anderton, K. (2020), “Rewards-based advertising could change video game industry”, Forbes, available at: https://www.forbes.com/sites/kevinanderton/2020/06/16/rewards-based-advertising-could-change-video-game-industry/?sh=3254b4093098 (accessed 19 October 2021).

4. Shoppers' attachment with retail stores: antecedents and impact on patronage intentions;Journal of Retailing and Consumer Services,2019

5. Marketing as an organized behavioral system of exchange: a comprehensive and analytic structure for interpreting behavior in marketing relationships;Journal of Marketing,1974

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3