Gamify with caution – a three-pronged model to alleviate the dark side of gamification in learning and development

Author:

Singh Swati

Abstract

Purpose The primary objective of this study is to highlight the three important aspects of effective gamification at work. The three-pronged model discussed in the study provides an opportunity to adopt a more balanced view of gamification and its use rather than just following the hype and trend concerning it. Design/methodology/approach While there is promising growth in the adoption of gamification in different L&D processes, the issue of the dark side of gamification cannot be ignored. This article approaches the issue with the help of a three-pronged model. This model has been developed after the review of recent studies focusing on the use of gamification in training and L&D process. Findings Gamification can be highly effective in engaging the upcoming generation of employees who are digital natives. However, managers should use gamification with caution. The three-pronged model discussed above can be used to evaluate the effectiveness of gamification for Learning and Development processes. The model provides a balanced view for the use of gamification. The essence of the model is to use gamification to enhance the L&D process and outcome along with enhancing employee motivation and engagement. It is vital to understand that it is a tool and its effectiveness depends upon its right use, by the right person, at the right place and time. Originality/value While there is promising growth in the adoption of gamification in different L&D processes, the issue of the dark side of gamification cannot be ignored. This article approaches the issue with the help of a three-pronged model.

Publisher

Emerald

Reference4 articles.

1. Gamification: designing for motivation;Interactions,2012

2. Uncovering the dark side of gamification at work: impacts on engagement and well-being;Journal of Business Research,2021

3. Assessing the effects of gamification in the classroom: a longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance;Computers & Education,2015

4. Corporate learning and technology–opportunity and risk for the learning professional;Development and Learning in Organizations: An International Journal,2022

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