Predictions and rewards affect decision-making but not subjective experience

Author:

Sánchez-Fuenzalida Nicolás12ORCID,van Gaal Simon12ORCID,Fleming Stephen M.345ORCID,Haaf Julia M.1ORCID,Fahrenfort Johannes J.1267ORCID

Affiliation:

1. Department of Psychology, University of Amsterdam, Amsterdam 1001NK, The Netherlands

2. Amsterdam Brain & Cognition, University of Amsterdam, Amsterdam 1001NK, The Netherlands

3. Wellcome Centre for Human Neuroimaging, Institute of Neurology, University College London, London WC1N 3AR, United Kingdom

4. Department of Experimental Psychology, University College London, London WC1H 0AP, United Kingdom

5. Max Planck Centre for Computational Psychiatry and Ageing Research, University College London, London WC1B 5EH, United Kingdom

6. Department of Applied and Experimental Psychology, Vrije Universiteit Amsterdam, Amsterdam 1081HV, The Netherlands

7. Institute for Brain and Behavior Amsterdam, Vrije Universiteit Amsterdam, Amsterdam 1081HV, The Netherlands

Abstract

To survive, organisms constantly make decisions to avoid danger and maximize rewards in information-rich environments. As a result, decisions about sensory input are not only driven by sensory information but also by other factors, such as the expected rewards of a decision (known as the payoff matrix) or by information about temporal regularities in the environment (known as cognitive priors or predictions). However, it is unknown to what extent these different types of information affect subjective experience or whether they merely result in nonperceptual response criterion shifts. To investigate this question, we used three carefully matched manipulations that typically result in behavioral shifts in decision criteria: a visual illusion (Müller-Lyer condition), a punishment scheme (payoff condition), and a change in the ratio of relevant stimuli (base rate condition). To gauge shifts in subjective experience, we introduce a task in which participants not only make decisions about what they have just seen but are also asked to reproduce their experience of a target stimulus. Using Bayesian ordinal modeling, we show that each of these three manipulations affects the decision criterion as intended but that the visual illusion uniquely affects sensory experience as measured by reproduction. In a series of follow-up experiments, we use computational modeling to show that although the visual illusion results in a distinct drift-diffusion (DDM) parameter profile relative to nonsensory manipulations, reliance on DDM parameter estimates alone is not sufficient to ascertain whether a given manipulation is perceptual or nonperceptual.

Publisher

Proceedings of the National Academy of Sciences

Subject

Multidisciplinary

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