Abstract
In the Penney Ante game two players choose one binary string of length k each in turn, and toss a coin repeatedly. If at some stage the last k outcomes match one of their strings, the player with that string wins. The case k ≤ 4 is somewhat exceptional and in any case easily done. For k ≥ 5, Guibas and Odlyzko proved that the second player's optimal strategy is to choose the first k − 1 digits of the first player's string prefixed by 0 or 1. They conjectured that these two choices are never equally good. We prove that this conjecture is correct. Then we prove that 01…100 (with k − 1 ones) is an optimal strategy for the first player, and find all the strategies that are equally good.
Publisher
Cambridge University Press (CUP)
Subject
Applied Mathematics,Computational Theory and Mathematics,Statistics and Probability,Theoretical Computer Science
Reference4 articles.
1. String overlaps, pattern matching, and nontransitive games
2. Problem 95. Penney-ante;Penney;J. Recreational Math.,1969
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3 articles.
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