COMPARISON OF VISUAL SEARCH AND PEDESTRIAN MOVEMENTS IN WAY-FINDING AT VIRTUAL AND REAL SUBWAY STATIONS
Author:
Affiliation:
1. Graduate School of Engineering, Kyoto Univ.
Publisher
Architectural Institute of Japan
Subject
General Medicine,General Chemistry
Link
https://www.jstage.jst.go.jp/article/aija/67/555/67_KJ00004075417/_pdf
Reference10 articles.
1. 1) STOAKLEY R. Virtual Reality on a WIM : Interactive Worlds in Miniature. International Conference on Human factors in Computing Systems (CHI-95). (1995) p.265-272.
2. 3) CAREY R. The Annotated Vrml 2.0 Reference Manual. Addison Wesley Longman. (1997)
3. 7) YAMADA M. Quantitative Evaluation of Eye Movements as Judged by Sight-Line Displacements-Comparison of Eye-Movement Patterns During 525-Line and HDTV Viewing, and Evaluation of Moving Images-. SMPTE Journal. (1986) vol.95, p.1230-1241.
4. Visual search and pedestrian movements in way finding through a maze
5. 9) MALTZ M. Eye Monements of Younger and Older Drivers. Human Factors. (1999) vol.41, no.1, p.15-25. doi:10.1518/001872099779577282
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