Abstract
The brain learns representations of sensory information from experience, but the algorithms by which it does so remain unknown. One popular theory formalizes representations as inferred factors in a generative model of sensory stimuli, meaning that learning must improve this generative model and inference procedure. This framework underlies many classic computational theories of sensory learning, such as Boltzmann machines, the Wake/Sleep algorithm, and a more recent proposal that the brain learns with an adversarial algorithm that compares waking and dreaming activity. However, in order for such theories to provide insights into the cellular mechanisms of sensory learning, they must be first linked to the cell types in the brain that mediate them. In this study, we examine whether a subtype of cortical interneurons might mediate sensory learning by serving as discriminators, a crucial component in an adversarial algorithm for representation learning. We describe how such interneurons would be characterized by a plasticity rule that switches from Hebbian plasticity during waking states to anti-Hebbian plasticity in dreaming states. Evaluating the computational advantages and disadvantages of this algorithm, we find that it excels at learning representations in networks with recurrent connections but scales poorly with network size. This limitation can be partially addressed if the network also oscillates between evoked activity and generative samples on faster timescales. Consequently, we propose that an adversarial algorithm with interneurons as discriminators is a plausible and testable strategy for sensory learning in biological systems.
Funder
National Institute of Mental Health
Publisher
Public Library of Science (PLoS)
Subject
Computational Theory and Mathematics,Cellular and Molecular Neuroscience,Genetics,Molecular Biology,Ecology,Modeling and Simulation,Ecology, Evolution, Behavior and Systematics