3D Tune-In Toolkit: An open-source library for real-time binaural spatialisation

Author:

Cuevas-Rodríguez MaríaORCID,Picinali Lorenzo,González-Toledo DanielORCID,Garre Carlos,de la Rubia-Cuestas ErnestoORCID,Molina-Tanco Luis,Reyes-Lecuona ArcadioORCID

Funder

H2020 LEIT Information and Communication Technologies

Publisher

Public Library of Science (PLoS)

Subject

Multidisciplinary

Reference112 articles.

1. Spatial hearing: the psychophysics of human sound localization;J Blauert,1997

2. 3D Games for Tuning and Learning About Hearing Aids;R Eastgate;Hearing Journal,2016

3. Levtov Y, Picinali L, D’Cruz M, Simeone L. 3D Tune-In: The Use of 3D Sound and Gamification to Aid Better Adoption of Hearing Aid Technologies. Proceedings of the 140 Audio Engineering Society Convention. 2015;.

4. On the variation of interaural time differences with frequency;V Benichoux;Journal of the Acoustical Society of America,2016

5. On our perception of sound direction;L Rayleigh;The London, Edinburgh, and Dublin Philosophical Magazine and Journal of Science,1907

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