Fostering Creative Thinking Through Gamification in History Learning

Author:

Shavab Oka Agus Kurniawan,Supriatna Nana,Yulifar Leli,Mulyana Agus

Publisher

Atlantis Press SARL

Reference25 articles.

1. Trilling, B., & Fadel, C. (2009). 21st century skills: Learning for life in our times. Wiley.

2. Syaputra, E., & Sariyatun (2019). Pembelajaran Sejarah di Abad 21 (Telaah Teoritis terhadap Model dan Materi). Yupa: Historical Studies Journal. 3(1), 18–27.

3. Hasan, S. H. (2019). Pendidikan Sejarah Untuk Kehidupan Abaci Ke 21. HISTORIA: Jurnal Peudidik dan Peneliti Sejarah, 77, 2.

4. Kutlu, N., & Gökdere, M. (2015). The effect of purdue model based science teaching on creative thinking. International Journal of Education and research, 3(3), 589–599.

5. Torrance, E. P. (1979.) An instructional model for enhancing incubation. Journal of Creative Behavior, 13(1), 23–25.

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