Affiliation:
1. Japan Atomic Energy Agency
2. Kobe University
Publisher
Japan Society for Simulation Technology
Reference14 articles.
1. [1] T. Peterka, H. Yu, R. Ross, and K.-L. Ma, “Parallel volume rendering on the ibm blue gene/p,” in Proceedings of the 8th Eurographics Conference on Parallel Graphics and Visualization, EGPGV ’08, (Goslar, DEU), p. 73-80, Eurographics Association, 2008.
2. [2] M. Howison, E. W. Bethel, and H. Childs, “Hybrid parallelism for volume rendering on large-, multi-, and many-core systems,” IEEE Transactions on Visualization and Computer Graphics, vol. 18, no. 1, pp. 17-29, 2012.
3. [3] E. H. Korkut and E. Surer, “Visualization in virtual reality: a systematic review,” Virtual Reality, 2023.
4. [4] C. Cruz-Neira, D. J. Sandin, and T. A. DeFanti, “Surround-screen projection-based virtual reality: The design and implementation of the cave,” in Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ’93, (New York, NY, USA), p. 135-142, Association for Computing Machinery, 1993.
5. [5] A. Kageyama, Y. Tamura, and T. Sato, “Visualization of Vector Field by Virtual Reality,” Progress of Theoretical Physics Supplement, vol. 138, pp. 665-673, 04 2000.