Minimal Impact of Tangible Objects on Body Ownership Transfer in Immersive Virtual Reality
Author:
Affiliation:
1. Department of Computer Science, Tokyo Metropolitan University
Publisher
Japan Society of Kansei Engineering
Link
https://www.jstage.jst.go.jp/article/isase/ISASE2024/0/ISASE2024_1_4/_pdf
Reference13 articles.
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3. [3] R. Hanashima and J. Ohyama; How to elicit ownership and agency for an avatar presented in the third-person perspective: The effect of visuo-motor and tactile feedback, Proceedings of International Conference on Human-Computer Interaction, pp. 111-130, 2022.
4. [4] M. Slater, B. Spanlang, M. V. Sanchez-Vives, and O. Blanke; First person experience of body transfer in virtual reality, Plos One, 5(5), p. e1056 4, 2010.
5. [5] A. Maselli and M. Slater; The building blocks of the full body ownership illusion, Frontiers in Human Neuroscience, 7, p. 83, 2013.
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