The Effect of Digital Gaming Duration on Musculoskeletal System Symptoms: A Systematic Study
Author:
SARIKAYA Mehmet1ORCID, AVCI Pelin2ORCID, SATILMIŞ Nuray3ORCID, KILINÇARSLAN Gökmen4ORCID, BAYRAKTAR Işık3ORCID, BAYRAKDAR Akan3ORCID
Affiliation:
1. BİNGÖL ÜNİVERSİTESİ, BİNGÖL SOSYAL BİLİMLER MESLEK YÜKSEKOKULU 2. DOKUZ EYLÜL ÜNİVERSİTESİ, SPOR BİLİMLERİ FAKÜLTESİ 3. ALANYA ALAADDİN KEYKUBAT ÜNİVERSİTESİ, SPOR BİLİMLERİ FAKÜLTESİ 4. BİNGÖL ÜNİVERSİTESİ, BEDEN EĞİTİMİ VE SPOR YÜKSEKOKULU
Abstract
The aim of this study is to review the existing literature on the musculoskeletal system symptoms associated with digital gaming. Literature related to the subject was searched in Web of Knowledge, PubMed, Medline, PsycINFO, Proquest, Google Scholar, and Sport Discuss databases. Articles published from 2010 to 2022 were scanned using keywords describing digital gaming-related postural disturbances, and musculoskeletal system exposure (pain, muscle activity). The articles were independently scanned by three authors, the relevant data were extracted, and the methodological quality of the included studies was evaluated. A total of 1252 articles were scanned for eligibility. Eleven articles are included in the study. Systematic reviews and meta-analysis studies were not included in our study. A wide range of prevalence rates of musculoskeletal complaints in different body regions has been reported, with the highest prevalence commonly found in neck complaints. This review has only found some evidence showing that a neck flexion posture as well as the frequency of digital gaming are associated with musculoskeletal disorders and pain, postural disorders among users of digital devices. The findings were presented and discussed in relation to the effects of digital games on posture and the musculoskeletal system. There is limited evidence that digital gaming and its various aspects (occupancy and properties) are associated with musculoskeletal system symptoms and exposures. Therefore, it is considered that evidence-based guidelines should be presented by experts for the wise use of digital games.
Publisher
International Journal of Disabilities Sports and Health Sciences
Subject
Physical Therapy, Sports Therapy and Rehabilitation,Life-span and Life-course Studies,Health (social science),Orthopedics and Sports Medicine
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