Affiliation:
1. University of York, UK
Abstract
This chapter explicates Virtual Reality (VR) as the first instantiation of the
post-screen. Specifically, it interrogates VR’s sense of immersion via two
vectors in the post-screen’s “forgetting” of screen boundaries – confinement
of a viewer’s visual field with restricted viewing devices; and engulfment by
being surrounded with large screens. The chapter’s key idea is its alternative
expression of VR’s relations of reality as an immersive media form, which it
argues shifts from the critical paradigms of replacement to re-placement.
Through theoretical critique and readings of various applications of VR,
the chapter argues for re-placement as a more ethical and generative space
for thinking through VR’s relations of the real. In turn, where and how the
actual and the virtual is re-placed informs the very purpose of media itself.
Publisher
Amsterdam University Press