Teaching Design Thinking through Gamified Learning

Author:

Tsalapatas Hariklia1,Heidmann Olivier2,Pata Kai3,Vaz de Carvalho Carlos4,Bauters Merja5,Papadopoulos Spyros1,Katsimendes Costas1,Taka Christina1,Houstis Elias1

Affiliation:

1. University of Thessaly, Argonafron & Filellinon, 38221 Volos and Greece, --- Select a Country ---

2. Centre for Research and Technology Hellas, 6th klm Harilaou Thermi Road, 57001 Thessaloniki and Greece, --- Select a Country ---

3. Tallinn University, Navra Road 25, 10120 Tallinn and Estonia, --- Select a Country ---

4. Porto Polytechnic, Rua Dr. Doberto Frias 712, 4200465 Porto and Portugal, --- Select a Country ---

5. Metropolia University, Bulevardi 31 A, 00180 Helsinki and Finland, --- Select a Country ---

Publisher

SCITEPRESS - Science and Technology Publications

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Design Thinking in Secondary Education: Required Teacher Skills;Education Sciences;2023-09-22

2. The Effects of Gamification in Education: A Systematic Literature Review;BRAIN. Broad Research in Artificial Intelligence and Neuroscience;2023-06-20

3. Application of Design Thinking in the Creation of UI/UX on E-learning Websites;2022 4th International Conference on Cybernetics and Intelligent System (ICORIS);2022-10-08

4. Design Thinking Approaches in Education and Their Challenges: A Systematic Literature Review;Creative Education;2022

5. Design Thinking for Promoting Human-Centred Design;Technology Supported Active Learning;2021

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