Using the Business Model Canvas (BMC) strategy tool to support the Play4Guidance online entrepreneurial game

Author:

Crotty Yvonne1,Kinney Tom2,Farren Margaret1

Affiliation:

1. School of STEM Education, Innovation and Global Studies, Institute of Education, Dublin City University, Drumcondra, International Centre for Innovation and Workplace Learning, Dublin 9, Ireland

2. Strategy and Marketing Advisor, Invest Northern Ireland & Centre for Innovation and workplace learning, Dublin , Ireland

Abstract

Abstract The Erasmus + Play4Guidance (P4G) project introduces an online business game, designed to help teach entrepreneurial, transversal and mathematical skills using a real-world business environment. This paper explains how the Business Model Canvas (BMC) strategy tool facilitated student understanding of real life business development prior to playing the game. An initial mapping exercise was conducted to find out if the Business Model Canvas could transform the experience of playing the game by providing an overview of real life business strategy, and explain the crucial role that markets and customers play in business growth. As a result of the mapping exercise a workshop session was developed to ensure that students could enact the real life business scenarios presented in the game. Three different types of videos were produced and integrated into the workshop to demonstrate key entrepreneurial competencies and graphically illustrate the nine key building blocks of the BMC. Survey responses from a student cohort evidenced that the workshop was central in helping them to understand real life business strategy prior to playing the game.

Publisher

Walter de Gruyter GmbH

Reference14 articles.

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Navigating the new frontier: the impact of artificial intelligence on students’ entrepreneurial competencies;International Journal of Entrepreneurial Behavior & Research;2024-08-07

2. Beyond the Business Model Canvas Universe;Handbook of Research on Business Model Innovation Through Disruption and Digitalization;2022-12-23

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