The SmARtphone Controller
Author:
Affiliation:
1. Human-Centered Ubiquitous Media , LMU Munich , Munich , Germany
2. Human-Computer Interaction , 26536 Technical University of Darmstadt , Darmstadt , Germany
Abstract
Publisher
Walter de Gruyter GmbH
Subject
Computer Networks and Communications,Human-Computer Interaction,Communication,Business, Management and Accounting (miscellaneous),Information Systems,Social Psychology
Link
https://www.degruyter.com/document/doi/10.1515/icom-2021-0003/pdf
Reference42 articles.
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2. M. S. Arefin, N. Phillips, A. Plopski, J. L. Gabbard, and J. E. Swan. 2020. Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 571–572.
3. Teo Babic, Harald Reiterer, and Michael Haller. 2018. Pocket6: A 6DoF Controller Based On A Simple Smartphone Application. In Proceedings of the Symposium on Spatial User Interaction (Berlin, Germany) (SUI ’18), Association for Computing Machinery, New York, NY, USA, 2–10. https://doi.org/10.1145/3267782.3267785.
4. Huidong Bai, Gun A. Lee, and Mark Billinghurst. 2012. Freeze View Touch and Finger Gesture Based Interaction Methods for Handheld Augmented Reality Interfaces. In Proceedings of the 27th Conference on Image and Vision Computing New Zealand (Dunedin, New Zealand) (IVCNZ ’12). Association for Computing Machinery, New York, NY, USA, 126–131. https://doi.org/10.1145/2425836.2425864.
5. Rafael Ballagas, Jan O. Borchers, Michael Rohs, and Jennifer G. Sheridan. The Smart Phone – A Ubiquitous Input Device. IEEE Pervasive Computing (2006).
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