Using Detected Physiological Traits to Revive Sports Training

Author:

Keh H.C.1,Wang Y.2

Affiliation:

1. Department of Computer Science and Information Engineering, Tamkang University, 151 Ying-chuan Road, Tamsui, Taipei County, Taiwan 251, Republic of China;

2. Department of Multimedia Design, Takming University of Science and Technology, 56, Sec. 1, Huanshan Road, Neihu, Taipei, Taiwan 11451, Republic of China;

Publisher

Informa UK Limited

Subject

Electrical and Electronic Engineering,Hardware and Architecture,Mechanics of Materials,Modelling and Simulation,Software

Reference21 articles.

1. S. Benjamin & K. Hank, I.E., Tele-sports and tele-dance: Full-body network interaction,Proc. ACM Symp. on Virtual Reality Software and Technology, Osaka, Japan, 2003, 108–116.

2. Teaching tennis in virtual environment,Proc. 18th Spring Conf. on Computer Graphics, Budmerice, Slovakia, 2002, 49–54.

3. B. Benot & M. Franck, I.E., Virtual reality applied to sports: Do handball goalkeepers react realistically to simulated syn thetic opponents?Proc. 2004 ACM SIGGRAPH Int. conf. on Virtual Reality Continuum and its Applications in Industry, Singapore, 2004, 210–216.

4. N. Viknashvaran & W. Kok Wai, I.E., Distinguishing games and simulation games from simulators,ACM Computers in Entertainment, 5(2), 2006, 1–18.

5. J.L. Andreassi,Psychophysiology: human behavior and phys iological response, Fourth Edition(Hillsdale, NJ : Lawrence Erlbaum, 2000).

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