Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs
Author:
Publisher
Informa UK Limited
Subject
Applied Psychology,Communication,Social Psychology
Link
http://www.tandfonline.com/doi/pdf/10.1080/15213269.2012.674917
Reference78 articles.
1. How Avatar Customizability Affects Children's Arousal and Subjective Presence During Junk Food–Sponsored Online Video Games
2. Social Cognitive Theory of Mass Communication
3. Identification as a process of incidental learning.
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