Gender dynamics and the social and spatial organization of computer gaming
Author:
Publisher
Informa UK Limited
Subject
Tourism, Leisure and Hospitality Management,Geography, Planning and Development
Link
http://www.tandfonline.com/doi/pdf/10.1080/02614360306571
Reference70 articles.
1. Bryce, J. and Rutter, J. 2002c.Killing Like a Girl: Gendered Gaming and Girl Gamers’ Visibility, in (edited by F. Mäyrä) Computer Games and Digital Cultures Conference Proceedings, Tampere, 243–255. Tampere University Press.
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