1. Alexander, Leigh. 2014. “Taking on the Challenges of Being a Mom in Game Development.” Game Developer Accessed on 8 August 2022. https://www.gamedeveloper.com/business/taking-on-the-challenges-of-being-a-mom-in-game-development
2. Arnold, Vicky. 1995a. Tomb Raider Script. First draft, November 10. UK: Core Design. Accessed via Association MO5.
3. Arnold, Vicky. 1995b. Tomb Raider Storyline. Version 1, August 2. UK: Core Design. Accessed via https://www.tombraiderchronicles.com/tr1/core-design-tomb-raider-design-documents-updated-storyline-01.html
4. Arnold, Vicky. 1996a Tomb Raider Game Manual. UK: Core Design.
5. Arnold, Vicky. 1996b. Tomb Raider Script. Third draft, February 26. UK: Core Design. Accessed via Association MO5.