Exploring the impact of different types of E-learners’ anonymity on their learning engagement in competitive gamified language learning
Author:
Affiliation:
1. School of Humanities, Beijing University of Posts and Telecommunications, Beijing, China
2. School of Network Education, Beijing University of Posts and Telecommunications, Beijing, China
Publisher
Informa UK Limited
Link
https://www.tandfonline.com/doi/pdf/10.1080/09588221.2024.2342885
Reference47 articles.
1. The effect of gamification on motivation and engagement
2. Student involvement: A developmental theory for higher education;Astin A.W.;Journal of College Student Personnel,,1984
3. Encouraging college student active engagement in learning: Student response methods and anonymity
4. Online Role-Play: Anonymity, Engagement and Risk
5. Effect of Gamification on students’ motivation and learning achievement in Second Language Acquisition within higher education: a literature review 2011-2019
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