Examining the Effect of Narrative Features and Thematic Music in an Audio-Based Exergame
Author:
Affiliation:
1. Department of Intelligence and Information, Seoul National University, Seoul, Korea
Funder
Institute of Information & communications Technology Planning & Evaluation
Seoul National University
Publisher
Informa UK Limited
Subject
Computer Science Applications,Human-Computer Interaction,Human Factors and Ergonomics
Link
https://www.tandfonline.com/doi/pdf/10.1080/10447318.2023.2255412
Reference90 articles.
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2. Almadhoun, H., Issa, K. S., Abushahla, K. H., Al-Qadi, A. R., & Issa, A. (2020). Voice-operated exergame with motion feedback for after-stroke hand rehabilitation [Paper presentation].2020 International Conference on Assistive and Rehabilitation Technologies (Icaretech), In (pp. 30–35). https://doi.org/10.1109/iCareTech49914.2020.00012
3. EFFECT OF MUSIC ON ANAEROBIC EXERCISE PERFORMANCE
4. Building a Better Mousetrap (Exergame) to Increase Youth Physical Activity
5. Immersed in Virtual Worlds and Minds
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