Turkish Adaptation Study of the Game User Experience Satisfaction Scale: GUESS-TR

Author:

Berkman Mehmet İlker1ORCID,Bostan Barbaros2ORCID,Şenyer Seray2ORCID

Affiliation:

1. Communication Design, Bahcesehir University, Istanbul, Turkey

2. Digital Game Design, Bahcesehir University, Istanbul, Turkey

Publisher

Informa UK Limited

Subject

Computer Science Applications,Human-Computer Interaction,Human Factors and Ergonomics

Reference46 articles.

1. Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences

2. Abernathy, T. & Rouse, R. (2014). Death to the three-act structure: Toward a unique structure for game narratives. London: GDC Vault, Informa Tech, Informa PLC. https://www.gdcvault.com/play/1020050/Death-to-the-Three-Act.

3. Comparison of VR and Desktop Game User Experience in a Puzzle Game: “Keep Talking and Nobody Explodes”

4. Big Bad Wolf. (2018). The Council [PC]. Focus Home Interactive. France. https://www.igdb.com/games/the-council

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