Author:
Fiore Thomas M.,Lang Alexander,Perucca Antonella
Subject
Education,General Mathematics
Reference7 articles.
1. Efficient solutions for Mastermind using genetic algorithms
2. Dowell, J. (2009). Defeating Mastermind. http://mercury.webster.edu/aleshunas/Support%20Materials/Analysis/Dowelll%20-%20Mastermind%20v2-0.pdf
Cited by
2 articles.
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1. The Landscape of Computational Thinking Problems for Practice and Assessment;ACM Transactions on Computing Education;2023-03-14
2. The Mastermind Game;Handbook of Research on International Approaches and Practices for Gamifying Mathematics;2022-05-13